Looking to get some more investors, as we're trying to raise a bit of funding in order to speed up things quite a bit: we're 90% done with releasing the next big version of the project, first one to ever feature online multiplayer. There's a show stopping bug with it that needs to be fixed asap, as it causes synchronization issues between players when abilities that move units are being used. Also, 3 new playable units need to be coded, tested and balanced. Will also poke at another documentation sprint regarding the project's future (as it needs to be done way ahead of time) and a sprint regarding the use of token within the project at various stages, along with a video talking about all this (talking a bit about the project, the upcoming release, the token and future plans). Version 0.4 will be a huge release that will cause the community and project to grow exponentially, so I hope you will purchase and hold some XatteR tokens :-) Cheers!
We just surpassed 1500 ⭐ on GitHub -> https://github.com/FreezingMoon/AncientBeast 🐺 Let's see how fast we'll reach 1600 now 🚀 Constantly rising as one of the most popular games on the platform. Enjoy ultra cheap XatteR while you can 🐻
Good news! XatteR/AncientBeast.com won 3rd place: https://www.mintme.com/token/1000x/posts/MintMe-2023-Coding-Jam That means 5 1000x (about 5000 MintMe tokens). Thanks for your support! <3
We got whitelisted for an application to Polygon's Village Buidl funding round via Giveth in case we make it in top 100 out of 277, so we could really use a vote here: https://jokerace.xyz/contest/polygon/0x317Fc116E3c524316da9e783eB88099f0397ab2E/submission/102443591266664895488871390983528545961161446400716837739109676746728686722565 Requirements would be a crypto wallet on Polygon network, to be whitelisted for voting (around 10k accounts) and some tiny bit of MATIC for the gas.